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	<title>Technitribe &#187; opengl</title>
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	<description>not at all like a diatribe</description>
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		<title>Setting Up An OpenGL Project Using Apple Xcode</title>
		<link>http://blog.peopleareducks.com/2009/08/31/setting-up-an-opengl-project-using-apple-xcode/</link>
		<comments>http://blog.peopleareducks.com/2009/08/31/setting-up-an-opengl-project-using-apple-xcode/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 06:50:04 +0000</pubDate>
		<dc:creator>abutcher</dc:creator>
				<category><![CDATA[OS X]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[xcode]]></category>

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Shaggy and I drafted this guide to setting up your OpenGL development environment in Apple Xcode for cs470 (Introduction to Computer Graphics) at WVU.  It follows you through installing Xcode and including the relevant frameworks for creating a stock C++ OpenGL project.  Shaggy formatted it in DocBook and I think the result is pretty sexy.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://opengl.org"><img class="alignright size-full wp-image-60" title="OpenGL" src="http://blog.peopleareducks.com/wp-content/uploads/2009/08/OpenGL_ai3.png" alt="OpenGL" width="216" height="107" /></a></p>
<p>Shaggy and I drafted this guide to setting up your OpenGL development environment in Apple Xcode for cs470 (Introduction to Computer Graphics) at WVU.  It follows you through installing Xcode and including the relevant frameworks for creating a stock C++ OpenGL project.  Shaggy formatted it in DocBook and I think the result is pretty sexy.  Try it out for yourself!</p>
<p>View the tutorial here: <a title="opengl-in-xcode" href="http://peopleareducks.com/opengl-in-xcode/">opengl-in-xcode</a></p>
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